home *** CD-ROM | disk | FTP | other *** search
-
- ;==============INCLUDE-FILES====================;
-
- Include: "TOOLS.INC"
-
- ;===============================================;
-
- Objekt: GADGET
-
- ;---Default-Werte festlegen---;
- @Nummer: 0
- Id: 0
- Blocknr: BLK_TOOL
- Gfxnr: 0
- Kind: GAD_UNUSED
- ObjFill: 0,MAXGADGET
-
- ;========================================;
- ; Hier starten richtige Definitionen ;
- ;========================================;
-
- IDHAUPT = 42001
- IDNIX = 42101
-
- ;================HAUPT-GADGETS==================;
-
- ;---Name des Schiffes---;
- @Nummer: 0
- BASE = Nummer
- Id: IDNIX
- Kind: GAD_GFX
- Noselflg: 1
- Gfxnr: GFXOVERHEAD+2
- Pos: 6, 592
- Size: 244, 30
-
- @Nummer: +1
- ObjFill: BASE
- Id: IDHAUPT+0
- Gfxnr: GFXOVERHEAD+1
-
- @Nummer: +1
- Id: IDHAUPT+1
- Kind: GAD_TEXTZ
- Blocknr: ZEINR
- Color: 1, 0
- Pos: 6, 598
- Size: 244, 30
- Posoffs: 124, 29
-
- ;---Pfeile links + rechts---;
- @Nummer: +1
- Id: IDHAUPT+20
- Kind: GAD_GFX
- Gfxnr: GFXPFEILH
- Pressoff: 3
- Pos: 11, 413
- Size: 40, 46
- Posoffs: 5, 0
-
- @Nummer: +1
- Id: IDHAUPT+21
- Kind: GAD_GFX
- Gfxnr: GFXPFEILH+1
- Pressoff: 3
- Pos: 210, 413
- Size: 40, 60
- Posoffs: 4, 0
-
- ;---GebΣudebezeichnung---:
- @Nummer: +1
- BASE = Nummer
- Id: IDNIX
- Kind: GAD_GFX
- Noselflg: 1
- Gfxnr: GFXOVERHEAD+2
- Pos: 6, 354
- Size: 244, 30
-
- @Nummer: +1
- Id: IDHAUPT+32
- Kind: GAD_TEXTZ
- Noselflg: 1
- Blocknr: ZEINR
- Color: 1, 0
- Pos: 6, 358
- Size: 244, 30
- Posoffs: 124, 29
-
- ;---Aktuelles Hausgadget---;
- @Nummer: +1
- Id: IDHAUPT+30
- Kind: GAD_GFXFILL
- Blocknr: BLK_BAUHAUS
- Noselflg: 1
- Pos: 48, 402
- Size: 160, 110
-
- @Nummer: +1
- Id: IDHAUPT+31
- Kind: GAD_GFX
- Blocknr: BLK_BAUHAUS
- Pos: 48, 390
- Size: 160, 110
-
- ;---Angaben ⁿber Baukosten (Symbole)---;
- @Nummer: +1
- Id: IDNIX
- Kind: GAD_GFX
- Noselflg: 1
- Gfxnr: GFXBAUMAT+2
- Pos: 16, 560
- Size: 1, 1
-
- @Nummer: +1
- Id: IDNIX
- Kind: GAD_GFX
- Noselflg: 1
- Gfxnr: GFXBAUMAT+0
- Pos: 115, 560
- Size: 1, 1
-
- @Nummer: +1
- Id: IDNIX
- Kind: GAD_GFX
- Noselflg: 1
- Gfxnr: GFXBAUMAT+3
- Pos: 68, 560
- Size: 1, 1
-
- @Nummer: +1
- Id: IDNIX
- Kind: GAD_GFX
- Noselflg: 1
- Gfxnr: GFXBAUMAT+6
- Pos: 186, 560
- Size: 1, 1
-
- ;---Angaben ⁿber Baukosten (BetrΣge)---;
- @Nummer: +1
- BASE = Nummer
- Id: IDHAUPT+40
- Kind: GAD_TEXTL
- Blocknr: ZEINR
- Color: 0, 0
- Pos: 16, 560
- Size: 50, 28
- Posoffs: 30, 30
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- Pos: 115, 560
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- Pos: 68, 560
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- Pos: 186, 560
-
- ;---Warengrafiken Schiff (nicht wΣhlbar)---;
- @Nummer: +1
- X = 28
- Y = 649
- BASE = Nummer
- Id: IDHAUPT+50
- Kind: GAD_GFX
- Noselflg: 1
- Gfxnr: GFXWARE
- Pos: X, Y
- Size: 48, 46
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- Pos: X, Y+54
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- ;---Lagermenge Schiff (nicht wΣhlbar)---;
- @Nummer: +1
- X = 70
- Y = 651
- BASE = Nummer
- Id: IDHAUPT+70
- Kind: GAD_BALKEN
- Noselflg: 1
- Slidverflg: 1
- Color: COL_RED, COL_RED
- Pos: X, Y
- Size: 4, 42
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- Pos: X, Y+54
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- ;---Warengadgets Schiff---;
- @Nummer: +1
- X = 26
- Y = 648
- BASE = Nummer
- Id: IDHAUPT+90
- Kind: GAD_GFX
- Gfxnr: GFXWARELEER+2
- Pressoff: 0
- Pos: X, Y
- Size: 48, 48
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- Pos: X, Y+54
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
-
- @Nummer: +1
- ObjFill: BASE
- @Id: +1
- @Pos: +53, +0
- EndObj;